Home

Mekton Zeta mecha

Mekton Zeta - MASTER YOUR MECHA!Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing mecha action! It's t MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing mecha action! It's the world of Japanese animated giant robot shhows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from humanoid warriors, to transformable automobiles, to kilometer-long. Mekton Zeta Designs. Welcome to my Mekton design page. The mecha designs presented here are in a text form based on the play sheet from Mekton Zeta.Most of these designs are from Macross, but some designs from Gundam are being added. Macross designs are grouped according to their first significant appearance.. Chou Jikuu Yousai Macros A Mekton Zeta mecha creator! The base of this isn't my work, but there were errors. They have been corrected. Have fun! Requires Excel 2003 or later, or a compatible spreadsheet editor or viewer A Mekton Zeta Character and Mech Generator. Contribute to sipple/Mekton development by creating an account on GitHub

Mekton Zeta - R. Talsorian Games Inc. R. Talsorian ..

  1. Mekton Zeta mech building help. so me and my friends have been using Mecha system for our gundam game. issue of it is, when u get to a certain point you have to end the game or things get stupid and personal combat is a little bit of a joke. so we went looking for a new system and we found mekton Zeta. most did character creation and we are.
  2. g when it's done!) Collaborations with Evil Robot Games on such products as: Galaxy Pirates
  3. The mecha construction system is the most versatile I've yet run into (this is especially true in Mekton Zeta). All-in-all, IMHO Mekton is as good of an anime style mecha game as you're going to get. Kevin Murray's Mekton Zeta Page; Paper Tiger 2037 (A set of scenarios and mecha for Mekton Zeta) Version 1.12 of Ray's weapon designer progra
  4. al mecha anime series Mobile Suit Zeta Gundam) was first publishe
  5. The following are rules modifications to the Mekton Zeta roleplaying game designed to allow it to more accurately emulate Gundam. These were written in 1997 by Mekton Zeta co-designer Ben Wright. Mister Wright is also the editor of the as yet unreleased English translation of the Gundam Senki Role Playing Game, which uses the Mekton Zeta system. Note that, when and if R. Talsorian releases the.
  6. Mekton Zeta is the Anime Mecha Role-Playing Game by R.Talsorian Games. Using Mekton Zeta, several players and a Game Master gather together to recreate the action, romance, and adventure of Japanese Mecha Anime. Mekton Zeta is a stand-alone book, providing everything necessary to play

Mekton Zeta R.Talsorian Games Inc

Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy).It has seen several editions since its introduction in 1984, the most recent, Mekton Zeta (メクトン Z; a reference to the seminal mecha anime series Mobile Suit Zeta Gundam) being first published in 1994 Mecha Manual II. $15.00 Mekton Wars. $30.00 Mekton Zeta. $28.00 Mekton Zeta Plus. $16.00 Operation Rimfire. $18.00 Starblade Battalion. $15.00 Tactical Display. Welcome. Welcome to our world of imagination. With R.Talsorian adventure games, you can explore the future, delve into the past, or just have a good time at the local outerspace high. RPGlory presents Mostly Laughter, Some Slaughter: Cartoon Action Hour. Watch live on Sundays at 4pm PST at Twitch.tv/RPGlor

Mekton Zeta Designs - Orange Roa

Man, I would love so much to see one day after CP2077 got released some Mekton game or even a mod or DLC with Mekton as the paper rules of CP2020 and Mekton were already so nicely compatible. I just would love to see some cyberpunk - mecha mix a la Bubblegum Crisis or similar Anime plots Mecha battles in Mekton Zeta tend to be fast and furious. Oh, did I mention that you can easily port out Mekton's combat rules and play them as a wargame in their own right? And do so in a way that is way more like anime shows like Robotech/Macross and Gunday? Yes, that is what you get with Mekton Zeta Mekton Zeta is the corebook for the third edition of the game. Mekton Zeta Plus is the mecha construction book with expanded options for building your mecha. IMO, Mekton II is the better Mekton system to start with, particularly if you just want to pick up one book and get started playing Mekton is a Humongous Mecha Tabletop RPG published by R. Talsorian Games (who also published Cyberpunk 2020 and Teenagers From Outer Space), and was, in fact, the first Mecha RPG ever published.All official settings are Real Robot settings, but it is possible to run a Super Robot game within the rules as well

Mecha Design: James Milligan Mecha Visual Design: James Milligan and Christopher Rubenstahl Mekton Zeta Owned By: R. Talsorian Games, Inc. Creative Consultants: David Crowe Christopher Rubenstahl Words Of Wisdom: Teach the children quiet-ly, for someday sons and daugh-ters will rise up and fight-Mike & The Mechanics, Silent Runnin Mekton Zeta Plus - Welcome to Mekton Zeta Plus, the preferred source for informed mecha mashers. Within these pages you will find many imp The rules system, especially with the Mekton Zeta Plus splatbook, could cover a large range of mecha genres, with the scale going all the way to personal-sized for your landmates, Garlands, Mospedas, and VOTOMS powered armors and transforming bikes, to giant SDF-1 city starship robots, and everything in between Welcome to Mekton Zeta Plus, the preferred source for informed mecha mashers. Within these pages you will find many improvements and refinements of the basic Mekton Zeta game; these changes and additions complete the advanced version of the game. From the most comprehensive (and usable) mechanical-design system ever published to new combat.

Mekton is a Humongous Mecha Tabletop RPG published by Mike Pondsmith under his R. Talsorian Games, and was, in fact, the first Mecha RPG ever published.All official settings are Real Robot settings, but it is possible to run a Super Robot game within the rules as well.. Editions White Box Mekton:The very first Mekton published, it was more of a wargame or boardgame than an RPG Though it was Cyberpunk 2020 which really shot R. Talsorian Games and Mike Pondsmith to the stratosphere, they originally made their mark on the gaming industry with the Mekton series. Inspired by classic mecha anime like Mobile Suit Gundam, the original Mekton from 1984 was a wargame based around designing mecha and having them fight. A revised version of the original boxed set incorporated a. Welcome to Mekton Zeta, the anime mecha roleplaying game. Within these pages you will discover a new world of gaming: roleplaying the in the worlds of Japanese animation, also known as anime . With Mekton Zeta, you'll enter. A world where a 16-year-old kid can steal a top-secret military prototype, be allowed to keep it, and go on to win the. Mekton Zeta is a pretty ancient RPG over a decade old based on Anime roleplaying, focusing specifically on roleplaying mecha and similar themes. It has very nice character generation system in place that lets players bring to life their own little anime hero, whether your game actually contains mecha or not

This plug-in will allow Mekton Zeta-style giant robot, fighter, and vehicle combat in Fuzion but is not intended to approach it's parent, Mekton Zeta Plus, in complexity or detail. There has been much apprehension and debate over how and what changes need to be made to Mekton Zeta in order to use Fuzion Mekton II and Mekton Zeta are great systems for anime Mecha games. Zeta Plus adds a level of complexity and detail to Mecha creation, but lets you create just about any Mecha from any anime series ever. I fell in love with Mekton due in large part to my growing distaste for the Robotech system... Palladium is not for me.. Anyway I was in a pretty similar situation to you when I started, unlike say dnd where there's a whole book full of stat blocks to use you can hardly find anything like that for mekton anywhere; that meant I had to start making all the mecha from scratch

Mekton Zeta Mecha Lab - WORLDTRE

Game Review #49 - Mekton Zeta. Happy weekend to ya readers. So today's review is going back to a publisher that I have loved for a long time, and the mecha game that they came up with ages ago that still rocks. Mekton Zeta. So back in the early 80's (1984) R Talsorian (yeah they have been around that long what you think the. But if Zeta Plus is really that intimidating, and you still want to point build your mecha, then there's another option. Pick up Mekton II. Use the basic mecha construction found in the pages of that one. Think of Mekton II as the B/X to Mekton Zeta's AD&D 1e. M2's construction system still offers a lot of mathterbating fun, but a lot less complex Roadstriker II is the Mekton II supplement for mini-mecha, and includes combiner rules; Mekton Zeta includes those rules either in the core or in Mekton Zeta Plus. GURPS Mecha has a section on transformable mechs. I am not really familiar enough with it. Mecha Hero was the Hero System Mecha game; it included rules for multiple forms Zeta is the main rule book and has quick-and-dirty mecha design rules, Zeta Plus (The Advanced Technical Manual) has the Mekton Technical System and psionics rules, and the MZTacDisplay (GM Screen) includes an alternate, quick-combat system (MZ: The Movie) and the MZ OVA (One-shot Variable Adventure) format for episodes, which I have adapted. Posts about Mekton II written by Arthur. Though it was Cyberpunk 2020 which really shot R. Talsorian Games and Mike Pondsmith to the stratosphere, they originally made their mark on the gaming industry with the Mekton series. Inspired by classic mecha anime like Mobile Suit Gundam, the original Mekton from 1984 was a wargame based around designing mecha and having them fight

The rules contained in Mekton Zeta and its supplement Mekton Zeta Plus (1995 RTG) designed by Adrian Kaehler, Michael MacDonald, Benjamin Wright make up a remarkably complete and flexible system for constructing the player's choice of mecha, almost fetishistic in its level of detail, though perhaps somewhat complex to use. A wide variety of. MEKTON ZETA elcome to Mekton -machines shaped like a man, capable In these pages you will find alien inva-. W Zeta, the anime mecha rolepla ing game. Within pages YOU will discover a new aming: roleplaying in. Jese of fantastic speeds and maneuverabili- ty-combining the best elements of both tanks and jet fighters.

Enemy Battlesuit. Mekton Zeta play stats Name Weight Cost Enemy Battlesuit 33.5t 444.3 MECHA PLAY STATS Configuration MV MR Land MA Flight MA Battlesuit -1 5 (56mph) 48 (Mach 6.2) MANEUVER POOL +67% MAIN SYSTEMS Power Plant XS: 5 MECHA COMBAT SKILLS Desert, space protection Mecha Piloting +MR= +2 MV Verniers Mecha Fighting +MR= ACE +67% MP Mecha Melee +MR= Mecha Gunnery +MR= Mecha Missiles +MR. R. Talsorian Mekton Mekton Zeta Tactical Display - Referee's Expansion Pack SW. $12.95. In the pages of this, the second of the Mekton Mecha Manuals, are all the mecha and their variations (47 in all) fielded by both the brave Terrans and the fearsome Imperials. But there's more! These Invasion Terra Files also give full descriptions of 14. item 1 Mekton Zeta Anime Mecha Roleplaying, Mekton RPG Manual, Book 6, AM 01004 1 - Mekton Zeta Anime Mecha Roleplaying, Mekton RPG Manual, Book 6, AM 01004 $69.99 +$4.00 shippin Mekton Z is the last incarnation of the oldest mecha RPG made. It uses the Interlock system, and allows you to make any kind of mecha you can think of, from transformable automobiles, to kilometer long star cruisers. Includes tips on running in the anime genre, as well as two different gameworlds Mekton Zeta's mecha construction system is a nice middle ground between the fairly light system of something like FATE and the overly detailed/fiddly tech creation systems from something like the Silhouette Vehicle Creation System or T:TNE's Fire, Fusion and Steel (basically I dont want to deal with complex forumlae)

Mekton Zeta: Anime Mecha Roleplaying System, softback roleplaying game MASTER YOUR MECHA! Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing mecha action! It's the world of Japanese animated giant robot shows, hitting your TV at the speed of light. Build it Free to Download: Mekton Zeta by Mike Pondsmith. Mekton Zeta is a sci-fi RPG based on mecha anime. Mekton the RPG was first published in 1985, a year after the Mekton board game came out. Then in 1987, R. Talsorian Games published Mekton II and finally, in 1994, Mekton Zeta, both of which use the Interlock System The third edition of the Mekton line. From the back of the core book: The complete system for real scifi adventure! Streamlined construction for all types of mecha, from transformable automobiles to kilometer long starcruisers. Fast, detailed rules covering all kinds of anime action, from planet-busting devastation to kung-fu blows - all with the style and flash of your favorite Japanese. It's gotten me on a Mekton kick (I should be planning stuff for my Tribe 8 Fate Core game, which I've promised myself I'll do this week). I was able to retrieve a numer of house rules from my old website via the Internet Archive. Some of these will likely make it into my Mekton Zeta Plus Google Docs spreadsheet I'm working on Mekton had balance issues, but as long you avoided building a suit to tpk your players, it was manageable. A battletech approach vs anime/gundam though process is a must. I did convert the Mekton 2 mecha to Mekton Z, pods or wings in the case of the Mauler were necessary

GitHub - sipple/Mekton: A Mekton Zeta Character and Mech

  1. Mekton Zeta Plus: Advanced Technical Manual makes a science of Anime Mecha Roleplaying! Included in Mekton Z Plus: the Mekton Technical System, which has been updated for the newest edition of Mekton
  2. The Net Mekton Mecha Books are compilations of mecha designs by various authors, for use in the Mekton anime/mecha RPG. ( Note: I didn't compile any of these, but I've got them archived here to keep them from disappearing, because even though they're getting old they're still a great Mekton resource, not to mention being a nice bit of anime.
  3. al mecha anime series.
  4. Mekton II Rulebook - Free download as PDF File (.pdf), Text File (.txt) or read online for free. A anime and science fiction RPG centers on the use of mecha

>Mekton Zeta People say Mekton is kinda rules heavy but allows you to build any kind of mecha, even things like combining mecha or super robots. >Mekton mega and manuals m3g@ /#F!55xF2SSS!pmQiV4O3es6gx-zjGhp5Cw >Gundam Senki An officially licenced mekton splat, Gundam features a slightly modified system as well as a variety of stat blocks for. Near Mint. Like new with only the slightest wear, many times indistinguishable from a Mint item. Close to perfect, very collectible. Board & war games in this condition will show very little to no wear and are considered to be punched unless the condition note says unpunched I am currently working on a Mekton Zeta skeet (current progress displayed in this campaign ). I have the character level stuff created, but I am also working on a 'mecha tab' and a 'construction tab'. Anyone who has any input, feel free to stop in, click some buttons, and tell me what I am doing wrong Mekton II Techbook, easily converted to Mekton Zeta and full of good ideas. Mekton Tactical Display, the GM screen + booklet. The Bonus Collection. If you pay the Threshold price you level up to the Bonus Collection! Operation Rimfire, love and drama in a mecha battlefield. Mekton Empire, mech adventures among the stars! Mekton Wars: Invasion.

MEKTON is the complete system for giant Japanese Robot combat and roleplaying. Within these pages, you'll discover everything you'll need to be the heroic pilot of your own combat 'mecha,' whether in mass combat or in roleplaying adventure. Primarily a combat system for giant robots with some role-playing on the side However, as a stand-in rule for humanoid mecha: Height = Torso Servo's Kills x1.5. Thus, the smallest Mekton is 3 meters tall, average size is 18 meters and the largest Mekton stands 33 Meters tall. Note that this guideline is set for 1:1 Scale; smaller or larger-Scale mecha will need to be adjusted as the designer sees fit Mekton is a role-playing game which centers on the conventions of mecha anime and science fiction (although it can easily enough be adapted to other genres like police drama or high fantasy). It has seen several editions since its introduction in 1984, the most recent, Mekton Zeta (メクトン Z; a reference to the seminal mecha anime series Mobile Suit Zeta Gundam) being first published in 1994 Mekton Zero is a complete anime mecha RPG designed to be compatible with Mekton Zeta and to immerse you in the Archipelago War! Créé par. Mike Pondsmith, R.Talsorian Games Inc. Mike Pondsmith, R.Talsorian Games Inc. 618 contributeurs ont engagé 50 125 $ pour soutenir ce projet. icon--calendar icon The Mecha fighting is cool, but a campaign wit good characters to support it would be even better. Count me interested. Scytale member, 32 posts Mon 19 Oct 2020 at 17:39: msg #4: Mekton Zeta. What impeccable timing! I've only recently started going through the original Macross series and got a bit of a mecha itch. Mekton Zeta. I have always.

Mekton Zeta mech building help - giantitp

A new edition of ''Mekton'' has been bandied around since the ninties under various names such as ''Mekton Double Zeta'' and ''Mekton ZERO''. However, the game itself has been essentially out of print and all attempts to revive it have thus far resulted in extensive delays and cancellations Mekton Zeta Plus is the ultimate tool for the advanced Mekton Zeta player. The heart of Mekton Zeta Plus is the Mekton Technical System, with which players and referees can build literally any mechanism they can imagine; this section includes a sample construction procedure, which takes the reader through the MTS design process step-by-step A veritable mashup of various mecha anime, Cthulhu horror, Guyver, cyberpunk rpgs, and many other influences. A pretty cool setting that's unfortunately also legendary for its awful rules and occasionally painfully edgy writing. >Link to trove with all the books. Lhankormhy (dot)allsync (dot)com This set of rules consists of the Mekton Zeta rulebook and the Mekton Zeta Plus sourcebook. As of 6-8-00, both books are officially out of print, although copies can be found online or by digging around local hobby shops. Atomic Rocket Games has received the rights to MZ and MZ+, and are working on republishing both books

Mekton Zet

Mekton Zeta RPG by R. Talsorian available now at The Dragon's Trove, the #1 out-of-print RPG gaming store on the web The designers of Mekton Zeta have made the feel of the game to be as anime-like as possible, possessing an acute knowledge of what makes mecha anime exciting (it even uses katakana for the chapter names). I found myself swimming in hundreds of pages of amazing fluff. It is a highly-complex beast, with the mecha part being the toughest nut to. Mekton, published by R. Talsorian Games, is the oldest mecha RPG around.The original Mekton was a tactical game, released in 1984 as a boxed set. That year also saw the release of a softcover RPG using a custom system. Later editions switched over to the Interlock System, used by many other R. Talsorian products, and the most recent edition, Mekton Zeta, was released in 1994 Now the original anime mecha roleplaying game gets even better with custom designed weaponry, remote drones, AI controlled mecha, combiners, excessive scale starships, power armor, techno-organic bioweapons, command arnmor, psionic mecha combat, anti gravity, super deformed mecha, sexy androids and bad Japanenglish! A

WorldWideWeb Mecha Resources Page - Eyri

Where Mekton Zeta really shines is its tremendously flexible mecha construction system (in its Mekton Zeta Plus technical supplement). Thanks to it's system of different scales, you can do everything from Power Armor up to Eva sized robots (or even bigger using Excessive Scale) as well as virtually any type of vehicle or spacecraft Mekton Zeta - Mecha Manual 2 - Invasion Terra Files.pdf. Mekton Zeta Plus.pdf. Thumbs.d When two skills are folded up into one by Mekton Zeta, keep the greater score as the value for the single skill. It's worth noting that no-one in Fireflight Squadron has Mecha Fighting. Even if it's an uncommon skill, you've got to wonder why none of the three Elarans in the squadron has it given that rookie EMF pilot Terrin Fellai does

Mecha türü, kendi içinde ikiye ayrılır: Bunlardan birisi Super Robot diğeri ise Real Robot'tur. Mekton Zeta ise, dünya üzerinde Real Robot türü adına yapılan en önemli iş olan Gundam'ı temel almakta. Gundam'a Saygı Duruşu. Mekton Zeta, aslında gelmiş geçmiş en önemli real robot animelerinden Gundam'a bir saygı. I tried Mekton Zeta and found it to be really unfriendly to the GM. I can do a Cypher hack, but narrative systems aren't really what I'm looking for in this case (though usually I like them). Mecha [by Chris Perrin] ( super lite system, little tactics, heavy on narrative ) 16. Share. Report Save. level 2 · 3y

Mekton Wiki Fando

Mekton Zeta - the base game. A good RPG wrapped around a better mecha wargame. Mekton Zeta Plus - more goodies to stuff in your mecha. Mekton Z Tactical Display - GM's screen for running RPG's, but also contains the cinematic combat rules which boils down your mecha's stats if you want to do really big battles You can purchase the Mekton Zeta PDF here. I also highly suggest picking up the Mekton Zeta Plus PDF which tweaks the mecha creation system significantly. 2) Star Wars - Revised Core Rules (d20) Now this is a little bit of a cheat because it encompasses two different games

Mekton is a gem of a game- great choice! Chef Lackey Rich. 13 Nov 2012 9:02 p.m. PST. Not that Mekton II is bad, but Mekton Zeta's real complexity lies in the build system, the actual combat play is still pretty simple. If you're designing the mecha for your kids anyway you could probably use Zeta just fine Mecha Fighting vs 18 to escape epoxy effect. Heavy Autocannon Heavy Cannon Light Cannon Medium Cannon Hand Claw Handy Pincer Talon Melee Axe Drill 4 AP Energy Axe Energy Lance Energy Sword Mace Nova Sword Saw 6 AP Shock Whip Shock Effect. See MZ p.98 Sword Missile Heavy Missile M Missile Pod Rocket Launcher Rocket Pod Elomani Remote Bit Beam. Magick meets mecha (?) in a fantasy environment. The Tanivar Galaxy A more standard Mekton campaign, spanning centuries and millions of light-years. The Quest for Grail World A starfaring, Arthurian adventure for the lost Grail World, Earth. Ultra Kaiju Force Brave volunteers gain the power to transform into mighty monsters to defend Humanity Be the first to post a review of Mekton Zeta Beam Weapon Generator! Additional Project Details Registered 2010-03-12 Report inappropriate content. Recommended Projects. MegaMek. MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map

The Mekton Plus expansion from Mekton Zeta has this as one of many, many options for its mecha. Of course, that expansion is basically rules for every giant robot trope in history, from transforming, to gattai-ing, to organic ones, so this should hardly be seen as a surprise R. Talsorian's Mekton roleplaying game (find at Amazon.com*) was once one of the games for mecha action, and this full-page from the Mecha Press magazine in 1992 offers up game stats for two Gundam series mecha. I don't think any of us could nail down exactly when Mekton fell from grace, but when this magazine was new I think it's safe to say that the RPG was near the top of its lifecycle Space Travel and Starship Construction rules, as well as rules for Mecha, Mecha Combat, and Mecha Construction are available in the Mekton rulebooks Mekton Zeta, Mekton Zeta Plus, and Roadstriker 2 from R. Talsorian Games Mekton II Rulebook - Free download as PDF File (.pdf), Text File (.txt) or read online for free. A anime and science fiction RPG centers on the use of mecha Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing mecha action! It's the world of Japanese animated giant robot shows

Mekton Zeta RPG: Core Rulebook

Mekton Zeta Plus: Advanced Technical Manual makes a science of Anime Mecha Roleplaying! Included in Mekton Z Plus: the Mekton Technical System, which has been updated for the newest edition of Mekton. Mekton Z Plus features rules for mass Mekton battles, as well as optional and advanced rules for construction and combat that make the best anime. >Mekton Z People say Mekton is kinda rules heavy but allows you to build any kind of mecha, even things like combining mecha or super robots. >Mekton mega and manual

I just got Mekton Zeta and a lot of the books today and I was wondering if anyone out there knows where I can get good writeups, preferably legal writeups, of Robotech mecha and even enemy machines? I am looking for any and all Robotech periods including Macross saga, Sentinels, New Generation, and The Shadow Chronicles Click to read more about Mekton Zeta by Michael Pondsmith. LibraryThing is a catag and social networking site for booklovers. mecha (5) Mekton (6) Role-Playing Game - Sci-Fi (1) role-playing games (1) RPG (12) RPGB04 (1) science fiction (2) sf (3) sff (1

Airplanes, Mecha, Space Ships–Oh My! | Stargazer's WorldStonewell Bellcom VF-4 Lightning III

Description. Mekton Zeta: Build it. Fight it. Live it. Screamin' combat, stylish characters, and amazing mecha action! Mekton is the world of Japanese animated giant robot shows, hitting your TV at the speed of light. Build it. Now, create your own super combat machines, with streamlined construction rules for all types of mecha, from. Plays like 4e DnD (in a GOOD way!) with mechs, and SotDL-style mechanics for on-foot adventures. Offers a free, full-featured character builder and GM tool. A game developed by a Filipino fa/tg/uy, inspired directly by Lancer RPG, but with a sci-fantasy setting based on Filipino mythology and culture

Mekton Zero by Mike Pondsmith, R

The gaming coverage is rather sparse this issue, with a short article about adapting anime-isms to Mekton, new rules for Mecha! and statistics for a VOTOMS Scopedog and Xabungle's Dugger, adapted for Mekton and Battletech, respectively. There are only two pages of news, and most of it is gaming focused [LFGM][EDT] Looking for scifi and mecha campaign (Nova Praxis, Mekton, Jovian, Stars Without Number, Traveller) or Burning Wheel 1526765265 Edited 1526765278. IrohYou Permalink Quote. I might be willing to run mekton zeta since that is on my list of things i want to run. The problem is i cant seem to get the scale of tabletop maps right The Cuttle King from the Mekton Mecha Manual I doesn't quite fit any of the official forms either. It was solved by using Beast and Submarine forms with Efficient Transformation. It works, but screams of a rules kludge. These rules were conceived and hammered out to let players create their own custom mecha at will