NVIDIA scaling mode aspect ratio or full screen

Display or GPU scale? No scale, Full screen scale, Aspect

Buggy NVIDIA Control Panel of the latest drivers resets scaling to Full-screen whenever you set it to Aspect ratio, at least for me. Below is a fix that requires using RegEdit, so you may want to create a restore point before doing it to feel safer. - Set Perform scaling on to GPU in NVIDIA Control Panel For Stretched, you want to select Full-screen in the scaling mode and make sure to choose GPU for it. After that, hit the apply button and make sure you confirm the changes before 20 seconds. The NVIDIA Control Panel user interface would be something like this

For 1280x720 @>60Hz, GPU scaling is used automatically. Same goes for non-existent modes. 900p for example (1600x900) is almost never supported by monitors. This is an nvidia-scaled resolution, and thus GPU scaling is forced automatically. The only way to verify whether GPU scaling is used or not, is to consult the monitor's OSD One should -aways- run ones display at its native res (set in the NV control panel) IE: a 1920x1080 monitor, set to run at 1920x1080 in the NVCP. As for your questions.. the answer is tricky. For MOST users the recommended setting is Display scaling OFF, NVCP (left at Defalut) scaling set to ASPECT RATIO. As shown

The Maintain aspect ratio is a full-screen mode that will not alert the ratio of your graphics. Excess areas will be filled with a pattern or black bars. Scale image is the least appealing because the quality of the graphics will be poor due to the graphics being stretched beyond their intended ratio The 'Full Screen' option is used to run the game in full screen regardless of the aspect ratio of the game. Thus, the game will be stretched out to fit the full screen. However, in most cases, it will not produce a great result. Because the game by default doesn't support the new aspect ratio that your monitor has

Scaling display or gpu, no scaling, full screen or aspect

  1. From the NVIDIA Control Panel navigation tree pane, under Display, click Adjust Desktop Size and Position to open the page. Click the Scaling tab. Select a scaling mode, then click OK : Aspect ratio - This setting expands the desktop as much as possible while maintaining the same dimensional proportions, or aspect ratio, as the original image
  2. Preserve Aspect Ratio This will maintain the original aspect ratio of the game or movie while in full screen mode. You will expect to see black bars on the left and right areas of your screen. This will be perfect if you want to keep the aspect ratio of your media
  3. There is auto scaling issue in Full-Screen mode (usually in game ^-^) In NVIDIA, it is possible to scale game screen full-fittingly with fixed aspect ratio. But, In Intel HD 4600 graphics driver... there is no way to fit game screen fully in FULL SCREEN MODE

Instead of my monitor's native resolution of 1920x1200 (16:10 aspect ratio), the only option Windows Control Panel would allow was 1920x1080 or 1280x720 (16:9 aspect ratio), stretching every. In This Video We Will See How To Fix NVIDIA Control Panel Scaling Greyed Out or Solve Scaling Mode & Aspect Ratio Not Working ErrorHere Are The Steps To Fix. In this video i am showing you how to fix the screen when it's wrong.Sometimes when we are in fullscreen maybe we had wrong aspect ratio or the screen were p.. Preserve Aspect Ratio - This scaling mode enables you to keep game's aspect ratio while playing it in full screen mode, even when you scale the graphics up. Apart from maintaining the aspect ratio, it also works to fill in the excess background with black bars

Can't use aspect ratio for display s NVIDIA GeForce Forum

Screen scaling options are in your graphics processors Control Panel as they used to be prior to earlier versions of Win10. - What this means now, is people who want their old games to run in their native 4:3 aspect ratio have to select the correc To enable GPU scaling in Nvidia, right click on the desktop screen and open Nvidia Control Panel. On the 'Display' section, select the 'Adjust desktop size and position' and in 'Scaling' option, choose the type of GPU scaling; 'Aspect ratio', 'Full Screen' or 'No Scaling'

What scaling setting should I use? Display or GPU

  1. Open your nVidia Control Panel and go to Display --> Adjust desktop size and position. Now change the radio button to Full-Screen. Also tick Override the scaling mode set by games and programs: Similar settings can be found in the AMD Catalyst Control Center: Apply and close
  2. From the Properties screen, click the check-box to Enable GPU up-scaling. From there, choose the Scaling Mode for the resolution or aspect ratio you want to achieve. Finally, don't forget to click the Apply button. For more information, see this guide from AMD's support page
  3. Maintain Aspect Ratio helps you to experience the game in full-screen mode without changing the aspect ratio as you are scaling the graphics upwards. This setting fills the excess background on the screen with black bars or a background pattern that you are able to choose to your liking
  4. Set scaling mode to aspect ratio. Set scaling to be performed on GPU. Override the scaling mode set by games and programs. This is how the end result in the current version of NVIDIA Control Panel: AMD Driver Upgrade Issues. AMD recently released a new generation of their display drivers: AMD Catalyst Omega. After the upgrade changing the.
  5. Full-screen: This option will stretch the desktop to fit the display, regardless of the desktop aspect ratio. If your desktop aspect ratio differs from that of your display, your desktop will appear stretched disproportionately. No scaling: This option will not scale your desktop at all, instead centering it at the middle of the display
  6. So if i go to Nvidia control panel i get these options : Select a scaling mode : Aspect Ratio - Full-Screen - No-Scaling. Perform scaling on : Display - GPU. And to check/uncheck - ''Override the scaling mode set by games and programs. On default its set to Aspect Ratio and GPU scaling with unchecked override

Nvidia Aspect Ratio resetting to Full-screen - bug

  1. Right click. Select Display Settings. Select Display Pane, at the very bottom of pane, locate, Advanced display settings, click. At bottom of window, locate, Display adapter properties. Click on that. Properties window opens, select the, Intel (R) Graphic and Media Control Panel tab n. **note= odd the largest tab in window
  2. Full panel/Scale image to full panel size: Expands the current image to the full size of the monitor for non-native resolutions. For example, at a resolution of 1280x1024 (5:4 aspect ratio), the screen will stretch to fill the monitor. This is the opposite effect of Maintain Aspect Ratio. Note: This feature is not designed to fix the issue of.
  3. For nvidia fix go in to the nvidia control panel by right clicking on your desktop then under display click Adjust desktop size and position select your main monitor if you have 2 then under scaling select full-screen mode instead of aspect ratio TLDR: Change your monitor scaling mode from aspect ratio to Full screen mode

- change display driver (from dedicated nvidia display driver to integrated intel display driver) - change display driver settings - nvidia - scaling mode: aspect ratio / full-screen - intel - scale: maintain display scaling / custom (100x100) - there is no scale option 'scale full screen' There is auto scaling issue in Full-Screen mode ( usually in game ^-^ ) In NVIDIA, it is possible to scale game screen full-fittingly with fixed aspect ratio. But, In Intel HD 4600 graphics driver... there is no way to fit game screen fully in FULL SCREEN MODE With the NVIDIA Control Panel you can scale according to Aspect Ratio (scales up until the picture touches the top and bottom of the screen), Full-screen (stretches the image to fit the whole screen regardless of resolution) and No scaling (correct aspect ratio, pixel perfect, but if your desktop resolution is higher than the game resolution it. If you need scaling, go to Control Panel, Intel (R) Graphics and Media, Advanced Mode, Display Tabs, General Settings Sub Tabs, change to a lower resolution and you will see the scaling options appear. (Center Image, Scale Full Screen or Maintain Aspect Ratio) The types and modes of GPU scaling. Preserve/Maintain Aspect Ratio, wherein black bars will be added either to the top and bottom or left and right of your display, thus preserving the original ratio of whatever you're working on. Scale image to full panel size (or full panel) lets the image fill the screen in its entirety

As Odellus said it won't matter unless you're using a fullscreen resolution that is not native. Scaling happens so that if you play an old game at 1280x960, for example, it will stretch to the full size of the screen while preserving the aspect ratio (4:3 pillarboxed, in this case) (written 2010) You can set screen resolutions on widescreen laptops to eliminate distortion in MSTS: most in-built graphics card have an option to set scaling or aspect ratio. Here's another example using an much older nVidia-equipped laptop display: right-click on desktop, select nVidia Display then Laptop Display Expand. These are scaling options, which will only affect the image when you are running the monitor at a resolution lower than the native resolution. Aspect will scale the image as large as possible until it hits either the top or sides of the screen, and it will fill any remaining space with black bars, keeping the aspect ratio the same. 1. Case in point: my Panasonic plasma needs to be set to: scaling via display (nvidia settings), native 1366x768 resolution set on Windows, 'Zoom 2' aspect ratio set on TV. Basically, set scaling to.

How to play CS:GO in 4:3 Stretched Resolution for NVIDIA

Nvidia 560 Ti. Asus LCD 22 inch monitor. win 7 64 bit. 2 questions: 1. select a scaling mode: aspect ratio, full screen, no scaling. I don't see any difference in practice ? 2. Perform scaling on: display, GPU. I don't know what the difference between these two ? I tried to figure out but don't see any difference between them to get a 4:3 image with black bars, select the scaling mode of Aspect ratio to get a stretched image without black bars, select the scaling mode of Full-screen If you are using AMD graphics card and prefer to adjust by display, open the control panel > go to GPU Scaling > turn off Enable butto Under Option #2, it should say Apply the following settings: and it will have the following radio buttons (sub-options): Aspect Ratio, Full-screen and No scaling. Try each radio button (one at a time), then click Apply, and see if that fixes the display so that it fits the entire screen You can override the scaling directly through the Nvidia Control Panel under Adjust Desktop Size and Position category you can see the option Override the scaling mode set by games and programs. Check the box next to it and it should fix the problem. EDIT: And make sure it is set to Aspect Ratio and not Full Screen of course. V If you have an Nvidia graphics card and use Linux (probably something similar under Windoze) go to the Nvidia X Server Settings (nvidia-settings) and then under GPU 0 find your display, probably DFP-0. Turn on Force full GPU scaling and select Aspect ratio scaled

The GPU Scaling option within Radeon Settings allows rendering games and content requiring a specific aspect ratio to fit on a display of a different aspect ratio. GPU Scaling can be applied using one of the following modes: Preserve aspect ratio - Expands the current image to the full size of the monitor while maintaining the aspect ratio of. Full View Mode; PC COMPONENTS that don't have the same aspect ratio as the panel itself, so Nvidia chooses the GPU by default, but you can switch back and forth to see what looks the best for.

There's also three different scaling options. Aspect ratio (maintains the aspect ratio of your display at all times) Full-screen (stretches the image across the screen) No scaling (does not scale the image at all) By clicking on the Size tab, you'll be able to adjust the image manually to fit your screen It also works with videos made with an aspect ratio lower than that of your monitor. Benefits. GPU scaling stretches the display of a game to make it better fit the screen better without compromising the quality too much. For example, some retro games have a 4:3 aspect ratio, but most monitors now have a 16:9 aspect ratio. This will make the. For NVIDIA cards, open the NVIDIA control panel, then go to Display > Adjust desktop size and position, and select Aspect Ratio or No scaling on the Scaling tab. You may also want to change some of the other options on that page to get a more visually pleasant result; experiment a little. AMD and Intel have similar options in their driver settings Nvidia resolutions and scaling. For more information, see this Nvidia guide. Open the Nvidia Control Panel. Under Display, click Change Resolution. Check the resolution and refresh you have set here. For example: Under Display, click Adjust desktop size and position. On the Scaling tab, turn off Override the scaling mode set by games and programs 4) This will bring up properties for that display, including GPU scaling options (Full Screen, Maintain aspect ratio, Centered). 5) Check the box labeled Enabled GPU Scaling and click the Apply button. 6) IF THE GPU SCALING OPTIONS ARE STILL GREYED OUT / DISABLED, continue to step 7

Scaling Mode: Aspect Ratio. Perform Scaling on Desktop. Resolution: Current. Refresh Rate: Highest. Nvidia Ansel Settings For Cyberpunk 2077 Adding Reshade to Cyberpunk 2077. In our benchmarks, we noticed that Cyberpunk 2077 Graphics were too blurred out, and although we did apply some Sharpen in the Nvidia Control Panel Scaling in relation to PC gaming loosely refers to how the game or video signal is affected by changes in the resolution or aspect ratio. The most common use case of the term is to attempt to describe how the field of view within a game is affected by changes in the aspect ratio, typically for the horizontal size of the resolution in relation to wider monitors (so 4:3 → 16:9 → 21:9) Combining VSR with integer scaling potentially allows e.g. entirely use Full HD screen height at logical resolution of 320×240 (pure ratio is 4.5) at the cost of some blur of pixel edges as a result of turning the native Full HD resolution into the virtual 4K (the ratio is exactly 9) For example: scaling may be needed when trying to display a 1920 x 1080 resolution to take up the entire screen of a 4K monitor/TV to get the feeling of 4K content. Maintain Display Scaling: This is the default scaling option. Maintain Aspect Ratio: Select this option to let the display output match the resolution selected from the drop-down list If you are using the NVIDIA graphics cards, then you can check out the Nvidia low latency mode option to enhance the gaming experience. Turning On & Off. If you prefer to play old and gold games that are optimized for 4:3 aspect ratio or 5:4 aspect ratio then turning GPU scaling on helps you a lot

Samsung TV - go to Menu / Picture / Picture Options / Size / Screen Fit (instead of 16:9). LG TV - go to Settings / Picture / Aspect Ratio / Just Scan (instead of 16:9) Sony TV - hit Home button, go to Settings / Screen / Display Area / Full Pixel; Sharp TV - hit View Mode button, select Dot by Dot or Full screen Example 1: Scaling a game running at a resolution of 640 x 480 (4:3 aspect ratio) on a 3840 x 2160 (16:9 aspect ratio) panel. In this case, IS will not occur by default because the full height of the display panel would not be used

What scaling setting should I use? Display or GPU? Page

  1. One mode it is further squeezed horizontaly, so the picture with two black strips on sides is put on half of the screen. In other mode the aspect ratio is ok, but picture is not full-half-screen, but only in the middle of half-screen with black border around it. As the aspect ratio is disabled in menu in PBP mode i cannot play with it
  2. 1, if you're using your native resolution, you want display, no scaling, a non-native resolution kind of depends on ur graphics card, fast graphics cards can potentially scale faster than some monitors, so try both and see, you'll want full screen scaling for non native. 2, you generally want your monitors native settings for lowest input.
  3. My game ran correctly in window mode but when I switched to full screen the aspect ratio wasn't right. My square game window hadn't maintained it's original aspect ratio at full screen (which would have created black bars at the side of a square game window), nor had it been fully stretched to take up all of my widescreen monitor.
  4. GPU Scaling Modes Preserve aspect ratio/Maintain aspect ratio: Expands the current image to the full size of the monitor while maintaining the aspect ratio of the image size. For example, at a resolution of 1280x1024 (5:4 aspect ratio), the screen will have black bars on the left and right side. Full panel/Scale image to full panel size
  5. Aspect ratio, full screen, no scaling etc. Override the scaling mode by games and programs enabled and disabled. Cant seem to work it out. A few drivers back it displayed correctly, running 4xDSR and black bars on top and bottom of image, which is the correct aspect ratio. I'm been searching the net for days, but cant find the solution
  6. However, the Aspect Ratio menu option which is available with a recognised resolution such as 1280x960 (4:3) is greyed out for non-recognised aspect ratios such as the one I want. However, the screen is correctly stretched and the OSD's Display Information shows the resolution I want, but is this stretching being done by the display or the GPU.

On the right side area you will see a key named Scaling. Double click on it and change the Value Data field to 3. Base will be Hexadecimal. The Value data key means different for different values: 2 > Center Image 3 > Scale Full Screen 4 > Maintain Aspect Ratio Click OK and close Registry Editor. Your problem should be. Display Mode = Windowed Full Screen Resolution 3840x2160 Ultra V-SYNC = on Frame Rate Limit = 30. Nvidia Options - Fixed =====> Ultra HD Desktop Size = 2k, 2560x1440 Perform Scaling on GPU or Display-doesn't matter Scaling Mode = Aspect Ratio Override Scaling Mode set by Game or Display NA Refresh Rate = 30 Hz TAA. 2nd EDIT follows: SUMMAR However what fixes it for me is going to Nvidia Control Panel and under Adjust desktop size and position choosing any other scaling mode (Aspect ratio/Full-screen/No scaling) and clicking Apply. It works until I disable and enable back again my portrait display, after which I have to apply that fix again

Here, you can adjust brightness, color mode, aspect ratio, display mode, shadow quality, effect and shader detail, and more. Expand the dropdown menu next to the setting name and select according. IntegerScaler is a free utility for pixel-perfect integer-ratio scaling (a.k.a. integer scaling) of games with no blur. For example, at the Full HD (1920×1080) resolution on a 4K monitor (3840×2160), each logical pixel is displayed as a square group of four (2×2) physical pixels of the same color. Such lossless scaling may be useful for. Hey, I'm in a similar predicament. Came back to Apex from the beta after a while and can't go full screen in the release version no matter what resolution I select in the options menu. Nvidia Control Panel does not show GPU scaling option for me, its default to Display Scaling (but this was never an issue before in the beta). And DSR is also off If you are interested in using each display device as a separate X screen, see Chapter 13, Configuring Multiple X Screens on One Card.. Relevant X Configuration Options. When the NVIDIA X driver starts, by default it will enable as many display devices as are connected and as the GPU supports driving simultaneously

Full Screen Gaming | NVIDIA GeForce Forums

it had to do with the scaling settings in the Nvidia Control Panel, it was set to aspect ratio before but I changed it to full screen and now starcraft runs in full screen without the black lines on the side (4:3 aspect ratio) My Computer. My Computer. System Manufacturer/Model Number: Dell XPS 630. OS: Windows 7 Scale Mode is a very useful feature for gamers alike. This is because many older games have fixed resolution (such as 640x480), which cannot be modified at all. Aspect Ratio: There must be some checkbox option to keep original aspect ratio (such as 4:3). Currently Stretching works in any direction killing the experience of old games Jan 14, 2011. Posts: 9,321. I wouldn't say it's the change in aspect ratio — it's that the arcade machines you're thinking of had the screen mounted in portrait mode. If you could convince your users to do that, modern wide-screen monitors would work great for a vertical scroller! JoeStrout, Jul 23, 2020. #2 When a game runs in full screen, it occupies the whole of grapic card power, leaving none to the Host OS, While in full screen windowed mode, the game loses out a bit on the exclusive mode & graphical interface. Starting a Full Screen Windowed game. Download Fullscreenizer from here. Extract and run fullscreenizer. Run your game in a window. Scaling only works thru OpenGL (both hardware and the old GL software backend, not with D3D). The vintage build also supports scaling to 320x200 in software mode (everything goes thru OpenGL) and modern GZDoom up to 3.7.2. For 8 bit output i mean. TL;DR: probably your best bet is just to use vanilla essence

Turn GPU Scaling on or off? - EVGA Forum

What is GPU Scaling? How to Enable on AMD/Nvidia GPUs

EasyCanvas FAQ

What is GPU Scaling? How to Enable or Disable i

  1. Change aspect=false to aspect=true if you run DOSBox in full screen mode (this maintains 4:3 aspect ratio. If you've set a resolution with another aspect ratio, like 1280x480, this will be converted to 640x480. In the same way your desktop resolution like 1920x1080 will be converted to 1440x1080. Otherwise keep on false if you like the aspect.
  2. ates background borders but may crop the wallpaper, and it is good for multiple displays of different sizes
  3. It may appear to only use a portion of your full screen. We do not currently have plans to update these older games, but there are 2 workarounds that can work to fix this: Pull out the system tray to the right of your screen and switch into Tablet Mode. Go to Display Settings and change the size of text apps and other items to 100%
  4. Use these settings ; Scaling mode : Aspect ratio, Perform Scaling on : GPU, Check Override the scaling mode set by games and programs. 2) Go to Change resolution under Display, Press Customize, tick the box Enable Resolutions not exposed by the display -> Press Create custom resolution. -ATTENTION-
  5. My GPU scaling option within the Radeon drivers is currently set to 'off' however it doesn't matter if I set it to on and pick any of the scaling mode options. It won't scale it to fullscreen. There's also an OSD option on my monitor: 'Wide Mode' can be set to either Full, Aspect or 1:1
How to Fix a Windows 10 Screen Resolution That Is Grayed OutSolved: Auto scaling issue in Full-Screen Mode with Intel

Scale my desktop - Windows Vista and later NVIDI

Output dynamic range full On the Adjust desktop size and position screen: Scaling mode Aspect ratio Perform scaling on GPU Override unticked Windows options: Right click > Display settings on desktop HDR and WCG on Advanced > SDR brightness max KS8000 settings: HDMI Black Level Auto KS8000, Windows 10 Education v1803, GTX 1080, Nvidia Drivers. Go in to the Intel HD Graphics Control Panel: Desktop > Graphics Properties... > Display > General Settings > Basic. Resolution > Scaling. If you want full screen then it will be horizontally stretched because of the differing aspect ratios. An internal Laptop screen may not have all the options of an external screen Aspect Ratio. The ratio of the height and width of the screen, the default is set to (native) which will give you the aspect ratio of your monitor. Recommended to leave it like that. Either way, this is an individual choice depending on your hardware or liking, most commonly 16:10 or 16:9 NVIDIA Reflex Low Latency: Enabled (Boosted). This only applies to those who have NVIDIA graphics card. Render Resolution: 100%. Display Resolution: Set it to whatever your monitor resolution is. For us it is 1920x1080. Aspect Ratio: Automatic. Display. Field of View (FOV): It defines the in-game view's height and width. If you increase the FOV.

Should GPU Scaling be Turned on or off

Here's how you get at the aspect ratio settings in the legacy Vista drivers (version 9.11 in my case) on Windows 7 on a laptop: 1. Launch ATI Catalyst Control Center. 2. If it's not already in. NVIDIA Graphics Cards. For NVIDIA GPU owners, open the NVIDIA Control Panel, than click on Adjust desktop size and position.. Make sure that the Override the scaling mode set by games and programs option in section 2 is checked. Now click on Change resolution under the Display column on the left-hand side In your ATi CCC (Control Center) under the DTV (DVI) section the is an Attributes menu, Within there you should have 3 scaling options: 1) Centered timings. 2) keep aspect ratio. 3) Scale to full screen. Try each of these options and see if it fixes the issue. Click to expand.. Your TV's aspect ratio is the width and height (W:H) of your TV screen. So, if the shape of your TV is: Square shape: 4:3 aspect ratio. Usually traditional TVs with Standard Definition (SD). Rectangle shape: 16:9 aspect ratio. Usually current High Definition (HD) TVs. Your TV can affect the aspect ratio, but there are other things that can. Page 1 of 2 - Full screen issue - posted in Fallout 4 Technical Support: So I have tried basically all the ways I found online for the full screen issue for fallout 4 such as: 1.Playing around both of the fallout4prefs.ini files for border less windowed setting. 2. Change the settings when opening the launcher 3. Reinstalling the game 4.Compatibility settings in the properties of right click 5

Black section of screen (still functions) | Windows Forum

Solved: Auto scaling issue in Full-Screen Mode with Intel

The first of the Release 435 family, the 436.02 driver adds and revises several features, including GPU integer scaling, a new sharpening filter for NVIDIA's freestyling system, a rework of. I checked the intel graphics control panel, and the scaling is set at maintain display scaling, which is why it probably stretches, but there is no option to preserve the aspect ratio. Edited by. Macbook Air Supported resolutions: 1366x768 (native), 1344x756 and 1280x720 pixels at 16:9 aspect ratio. 1152x720 and 1024x640 pixels at 16:10 aspect ratio. 1024x768 and 800x600 pixels at 4:3 aspect ratio. I want to avoid scaling wherever possible, and use one of the 16:9 ratios that my Air supports to get full screen non scaled viewing

How to Fix NVIDIA Resolution Problems in Windows 10

-Set Screen Format/Wide Mode to Full Nvidia® scaling with aspect ratio: This option will select the graphic card resolution but including black bars around the image maintaining the aspect ratio selected. Recommended when the image appears distorted when it fits the TV set display using Nvidia® Scaling option Native Cinematic Aspect Ratio w/ HUD Fix - posted in Skyrim Mod Talk: I have created this new thread to state how to setup a cinematic aspect ratio while retaining the full use of the Skyrims HUD. I created a thread a few days ago asking how to set this up, no-one answered so I've persisted with it myself and eventually found out how to do this NVidia GeForce 9400 Wide screen laptop display In Boost Performance mode everything is as it should be, with a wide screen aspect ratio, but if I switch to Save Power mode the aspect ratio changes to the 4:3 of standard, leaving a black bar on either side of my screen... (it also, annoyingly, shuffles my desktop icons around. You might get an oval circle with a 5:4 LCD if you were scaling to fit the entire screen with a 4:3 aspect ratio. You would get a circle circle with a 5:4 LCD and 4:3 image if your monitor let you view it in a letterboxed mode (1280x960 -- with 32 pixels above and below the image blacked out) Traditional digital display scaling encodes some amount of policy: • The only scaling options are: none, full, aspect, center. • It would be nice to move that policy out of the X server. • Solution: • Decouple scaling configuration from the mode. • Avoid having multiple knobs (viewport and flatpanel scaling) to control one setting.

Steam Community :: Guide :: 1680x1050 (16:10 Aspect RatioPine's Overwatch Gear, Mouse, In-Game & NVIDIA Settings

Go to Scaling options in Nvidia control panel (It's under Adjust desktop size and position) and set to Aspect Ratio or No Scaling, AFAIK you can't show your desktop at top/bottom though, just black bars. On windowed mode you might be able to drag the corners of the window to adjust the game screen siz SUPPORTED OS: Windows 7 and higher This API returns the current infoframe data on the specified device (monitor). NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle (). This parameter is ignored when the outputId is a NvAPI displayId When this option is turned on, image scaling (when feasible) is done by the GPU (not the screen). To allow it, simply most likely to the Display area in the AMD Radeon Settings window. Now drag the GPU Scaling slider to the Enabled position. After turning it on, you can try out the Zoom mode specification. You can pick Maintain Aspect Ratio. thats a function i would like to see either. ive got a nvidia 8800 gts and a samsung 931bw widescreen lcd and it is not possible to get 4:3 resolutions in its correct aspect ratio, the monitor just doesnt have the feature, and the nvidia drivers' feature for correct aspect ratio wont work, i tried like 10 different driver versions Go to Nvidia Control Panel -> Adjust Desktop Size & Position -> Select a scaling mode -> Aspect ratio. hf gl. 2014-04-07 22:56. 1 reply. #10 rbz. This. 2014-04-08 01:40. #5 equalfps. have the same monitor, looks like u have chosen something like 19 in the display mode. go back to fullscreen ! 2014-04-08 00:39